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This is the official Tumblr of The San Francisco Museum of Modern Art. We post all sorts of museum-related goodness, plus submissions of artwork from you, our talented and magnificent followers, on Fridays.

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    Refinery29 recently featured Erica Gangsei, SFMOMA’s manager of interpretive media, for a feature on the “Coolest Jobs in SF.” Read the article for a behind-the-scenes look at Gangsei’s pretty neat job.
Excerpt: 

If someone said they want to do what you’re doing, what advice would you give them?
 
I have no idea, but if I had to, I guess I would say ‘just do you.’ Do the best that you can where you are until something slightly more interesting or fulfilling comes along. Then repeat. I recently read that Antoine de Saint-Exupery said, ‘If you want to build a ship, don’t drum up people to collect wood and don’t assign them tasks and work, but rather teach them to long for the endless immensity of the sea.’” 

    Refinery29 recently featured Erica Gangsei, SFMOMA’s manager of interpretive media, for a feature on the “Coolest Jobs in SF.” Read the article for a behind-the-scenes look at Gangsei’s pretty neat job.

    Excerpt: 

    If someone said they want to do what you’re doing, what advice would you give them?
 

    I have no idea, but if I had to, I guess I would say ‘just do you.’ Do the best that you can where you are until something slightly more interesting or fulfilling comes along. Then repeat. I recently read that Antoine de Saint-Exupery said, ‘If you want to build a ship, don’t drum up people to collect wood and don’t assign them tasks and work, but rather teach them to long for the endless immensity of the sea.’” 

    Posted on Tuesday, July 17th 2012

    As part of ArtGameLab we’ve got a Game Design station!  Visitors have been cooking up all kinds of games for you to play, from holographic zombie chase games to murder mysteries. 
My personal fave visitor submission is “mind games” with your significant other. It raises a question I love to ask – in what ways are we already playing a game inside the museum (and in LIFE!) What are the rules, the objectives and what does #WINNING look like?
Anyway, enough meta-talk for now.  The show’s up til August 12.  Come on down to play a game…or invent one!
Play on!
- Erica Gangsei, Manager of Interpretive Media
A few more visitor submissions from the game design station:

    As part of ArtGameLab we’ve got a Game Design station!  Visitors have been cooking up all kinds of games for you to play, from holographic zombie chase games to murder mysteries. 

    My personal fave visitor submission is “mind games” with your significant other. It raises a question I love to ask – in what ways are we already playing a game inside the museum (and in LIFE!) What are the rules, the objectives and what does #WINNING look like?

    Anyway, enough meta-talk for now.  The show’s up til August 12.  Come on down to play a game…or invent one!

    Play on!

    Erica Gangsei, Manager of Interpretive Media

    A few more visitor submissions from the game design station:

    Posted on Thursday, June 28th 2012

    Amazingly nice words from the folks at Bloginity in their review of ArtGameLab:

Reflecting the Bay Area’s renown for pioneering new technologies and ways of thinking, SFMOMA is widely acknowledged as a leader among museums worldwide for using innovative means to engage audiences of all ages, both on site and online. From its original website—one of the first launched by a U.S. art museum—and prizewinning interpretive CD-ROMS of the 1990s to its innovative podcasts and multimedia gallery tours of the 2000s, SFMOMA has consistently forged new models for museum education by developing in-house expertise in a diverse range of tools that enhance public understanding of modern and contemporary art.

(via SFMOMA Gets Its Game On with ArtGameLab)

    Amazingly nice words from the folks at Bloginity in their review of ArtGameLab:

    Reflecting the Bay Area’s renown for pioneering new technologies and ways of thinking, SFMOMA is widely acknowledged as a leader among museums worldwide for using innovative means to engage audiences of all ages, both on site and online. From its original website—one of the first launched by a U.S. art museum—and prizewinning interpretive CD-ROMS of the 1990s to its innovative podcasts and multimedia gallery tours of the 2000s, SFMOMA has consistently forged new models for museum education by developing in-house expertise in a diverse range of tools that enhance public understanding of modern and contemporary art.

    (via SFMOMA Gets Its Game On with ArtGameLab)

    Posted on Friday, February 24th 2012

    Source bloginity.com

    ArtGameLab gamers take a break in our giant block castle. Lookin’ good, y’all.

    ArtGameLab gamers take a break in our giant block castle. Lookin’ good, y’all.

    Posted on Tuesday, February 21st 2012

    ArtGameLab Update: Super Going Missions Going Well!

    We just received this report back from Ian and Sam, the designers behind Super Going! You can come check out their SFMOMA installment of Super Going as part of ArtGameLab, an exhibition displaying a selection of crowdsourced games that you can play in the museum! Here’s their update:

    Super Going has gotten off to a great start at SFMOMA. We’ve seen a lightsaber in the coat check, an incredibly accurate recreation of a Bruce Nauman work, and some very trenchant facial critiques. There are a variety of ArtGameLab missions to do, some of which take place at SFMOMA and others that can be done anywhere. Players have created some great missions of their own online, and on physical cards in person as well, which we’ll be picking up tomorrow and adding to the game. All in all, the first couple weeks have been fun and we’re looking forward to adding more missions to the game as new exhibitions open up.

    - Ian and Sam

    Posted on Thursday, February 2nd 2012